Middle-Earth: Shadow of Controversy
We take a look at the controversies surrounding Monolith’s Warner Brother’s upcoming production, Shadow of War.
Read MoreWe take a look at the controversies surrounding Monolith’s Warner Brother’s upcoming production, Shadow of War.
Read MoreIt looks fun. It feels fun. It probably is fun. But can it be as fun as the first one? We got to see GUARDIANS OF THE GALAXY VOL. 2, and here’s our NO-SPOILER first review.
Read MorePlanet Comicon 2017 had not only a pretty impressive array of guests, but also had an expanded space for gaming. We took a look and talked with some of the folks rolling dice and moving pieces across the boards.
Read MoreCasey has a bone to pick with Nintendo about the availability (actually, a lack thereof) of the new Nintendo Switch, which is supposed to be “available now” — only it isn’t…
Read MoreTaking a look at the mechanics and game play of XCOM 2 from Fraxis. Worth the time?
Read MoreWe hit the good and the bad of Blizzard’s latest outing, the first-person shooter OVERWATCH.
Read MoreBethesda has released FALLOUT 4. Does it live up to its predecessors? Casey weighs in with his review after playing the PC game.
Read MoreIt’s a new entry in the STAR FOX series of games. But does STAR FOX ZERO live up to its heritage? Casey has thoughts, and Nintendo might not like them.
Read MoreWith the rise of hype of Bethesda Softworks’s and id Software’s necromancy work on the DOOM Franchise, it’s interesting to see more
Read MorePOKÉMON Y is well worth the price paid.
Read MoreDisclosure: SciFi4Me was given a free copy to review from the developer. Game: Edge of Space Platform: PC Distribution: Steam
Read MoreGaming headlines this week are in a little bit of a tizzy. Riot Games, most well known for their ever
Read MoreThe Nickelodeon series of TEENAGE MUTANT NINJA TURTLES is definitely worth a second look.
Read MoreA game got floated by our Scifi4me’s editor’s desk recently by an indie game company, going by the moniker
Read MoreComic Cons, by and large, are purely print and video entertainment entities. Oddly enough, there was a bit of
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